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3ds Max Basics for Modeling Video Game Assets
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3ds Max Basics for Modeling Video Game Assets : Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines

Book Details

Format Paperback / Softback
ISBN-10 0367707802
ISBN-13 9780367707804
Publisher Taylor & Francis Ltd
Imprint CRC Press
Country of Manufacture GB
Country of Publication GB
Publication Date Mar 10th, 2021
Print length 482 Pages
Weight 1,016 grams
Dimensions 17.70 x 25.20 x 2.90 cms
Product Classification: Digital animation
Ksh 11,950.00
Werezi Extended Catalogue 0 in stock

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A textbook for learning the fundamentals of modeling, rigging and animating 3d modeled characters for use in video games. This step-by-step lesson book builds on the readers modeling skills acquired from reading Volume One.

A textbook for learning the fundamentals of modeling, rigging and animating 3d modeled characters for use in video games. This step-by-step lesson book builds on the readers modeling skills acquired from reading Volume One.


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