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A Gamer's Introduction to Programming with MonoGame
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A Gamer's Introduction to Programming with MonoGame : Welcome Brave Adventurer!

Book Details

Format Hardback or Cased Book
ISBN-10 103274538X
ISBN-13 9781032745381
Publisher Taylor & Francis Ltd
Imprint Chapman & Hall/CRC
Country of Manufacture GB
Country of Publication GB
Publication Date Oct 7th, 2025
Print length 328 Pages
Weight 453 grams
Ksh 24,300.00
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In this book, you’ll find a fun and approachable adventure that will introduce you to the accessible but powerful MonoGame development framework. Using Visual Studio and C#, you’ll write simple but engaging interactive scenes and games that will gradually build up your coding skills and confidence.

A Gamer’s Introduction to Programming with MonoGame: Welcome Brave Adventurer! is a great way to combine your current love of both video games and coding into a brand-new love of writing your own games. In this book, you’ll learn the essential ins-and-outs of how to work with fonts and text, images and sprites, audio and even animation. You’ll learn how to give your players control over their destiny through keyboards, mice, and gamepads and you’ll harness the never-ending energy of the gameplay loop functions.

But coding books are technical, boring, and scary, aren’t they? Not this one. Within these pages you’ll find a fun and approachable adventure that will introduce you to the accessible but powerful MonoGame development framework. Using Visual Studio and C#, you’ll write simple but engaging interactive scenes and games that will gradually build up your coding skills and confidence. 

Packed with practical examples, plain-language explanations, images, and illustrations, this book is structured like a video game, complete with levels to progress through, cutscenes to give you occasional breaks writing code, and final challenge projects to show you how everything fits together and to help build your own creative portfolio. It is also the second book in an ongoing series designed to take you from zero experience to writing your own video games and interactive digital experiences using industry standard languages and tools. For readers with previous object-oriented programming experience, this book is a standalone introductory MonoGame adventure.

Gain even more experience by exploring the resources, bonus materials, and extensive code samples available at the companion website: https://welcomebraveadventurer.ca.

Now, gather your courage and prepare to level up by joining the MonoGame coding quests that awaits you inside.


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