Aesthetic Theory and the Video Game
Book Details
Format
Paperback / Softback
ISBN-10
0719077184
ISBN-13
9780719077180
Publisher
Manchester University Press
Imprint
Manchester University Press
Country of Manufacture
GB
Country of Publication
GB
Publication Date
Aug 31st, 2011
Print length
256 Pages
Weight
282 grams
Dimensions
19.80 x 13.00 x 2.00 cms
Product Classification:
Popular cultureMedia studies
Ksh 3,600.00
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This book analyses video games like Grand Theft Auto and Resident Evil as aesthetic objects. Drawing on philosophical theories of art from Kant to Ranciere, it focuses on what games feel like to players and argues that their appeal can only be adequately understood by relating them to developments in contemporary art and recent cultural history.
This book analyses video games like Grand Theft Auto and Resident Evil as aesthetic objects. Drawing on philosophical theories of art from Kant to Ranciere, it focuses on what games feel like to players and argues that their appeal can only be adequately understood by relating them to developments in contemporary art and recent cultural history. -- .
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