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Aesthetic Theory and the Video Game
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Aesthetic Theory and the Video Game

Book Details

Format Paperback / Softback
ISBN-10 0719077184
ISBN-13 9780719077180
Publisher Manchester University Press
Imprint Manchester University Press
Country of Manufacture GB
Country of Publication GB
Publication Date Aug 31st, 2011
Print length 256 Pages
Weight 282 grams
Dimensions 19.80 x 13.00 x 2.00 cms
Product Classification: Popular cultureMedia studies
Ksh 3,600.00
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This book analyses video games like Grand Theft Auto and Resident Evil as aesthetic objects. Drawing on philosophical theories of art from Kant to Ranciere, it focuses on what games feel like to players and argues that their appeal can only be adequately understood by relating them to developments in contemporary art and recent cultural history.
This book analyses video games like Grand Theft Auto and Resident Evil as aesthetic objects. Drawing on philosophical theories of art from Kant to Ranciere, it focuses on what games feel like to players and argues that their appeal can only be adequately understood by relating them to developments in contemporary art and recent cultural history. -- .

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