Affective Learning and Serious Games
by
Kaoru Sumi
Book Details
Format
Hardback or Cased Book
ISBN-10
1041322623
ISBN-13
9781041322627
Publisher
Taylor & Francis Ltd
Imprint
CRC Press
Country of Manufacture
GB
Country of Publication
GB
Publication Date
Jun 1st, 2026
Print length
280 Pages
Weight
690 grams
Ksh 22,500.00
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0 in stock
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Quality
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This book explores the exciting fields of Affective Learning, Serious Games, and next-generation educational technologies, shedding light on recent research and its implications for the future of education. These emerging disciplines leverage emotional engagement and game-based learning to enhance educational outcomes.
As technology and education rapidly converge, this book explores how emotional interaction and game-based systems are transforming the future of learning. By harnessing affective computing and persuasive technologies, we can create intuitive and responsive educational experiences that go beyond traditional methods. Humans naturally react emotionally to digital artifacts. When robots or systems simulate gestures and expressions, we instinctively interpret them—enabling emotionally aware interactions that enhance communication and understanding. Games also serve as powerful tools for learning. Serious games go beyond entertainment to engage users with real-world issues, making learning immersive and impactful. This book delves into the cutting-edge fields of Affective Learning and Serious Games, highlighting how emotional cues and immersive technologies such as virtual reality and digital twins can foster culturally sensitive and motivating learning environments. These approaches blend emotion-driven feedback with interactive simulations to enrich educational outcomes across diverse settings. https://www.fun.ac.jp/en/faculty/sumi-kaoru/#featured-book
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