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Algorithmic Thinking, 2nd Edition
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Algorithmic Thinking, 2nd Edition : Learn Algorithms to Level Up Your Coding Skills

Book Details

Format Paperback / Softback
ISBN-10 1718503229
ISBN-13 9781718503229
Publisher No Starch Press,US
Imprint No Starch Press,US
Country of Manufacture US
Country of Publication GB
Publication Date Jan 23rd, 2024
Print length 480 Pages
Weight 894 grams
Dimensions 17.90 x 23.40 x 3.20 cms
Product Classification: Algorithms & data structures
Ksh 8,650.00
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Knowing how to design algorithms will take you from being a good programmer to a great programmer. This completely revised second edition teaches you how to design your own rocket-fast, right-for-the-task algorithms-minus the proofs and complex math. Forget the useless pseudocode and played-out examples you've seen in other books. Author and award-winning educator Dan Zingaro draws problems straight from online programming competitions to rigorously teach you all of the heavyweights you need to know, like hash tables, recursion, trees, graphs, and heaps. As he guides you to the perfect algorithmic solution for each unique programming puzzle, you'll build up a toolkit of go-to algorithms for quickly and correctly solving any problem you come across. The second edition features several entirely new chapters on dynamic programming and randomized algorithms, as well as more effective problems and enhanced explanations. Code examples are provided using the C language. Learn how to: Classify problems, choose data structures, and identify appropriate algorithms; Choose between data structures like hash tables, heaps, or trees, based on how they affect runtime and speed; Adopt powerful strategies like recursion, dynamic programming, and binary search to solve challenging problems; Apply the breadth-first search algorithm to find the optimal way to play a board game, Dijkstra's algorithm to determine the fastest routes between two locations, and many more.
Knowing how to design algorithms will take you from being a good programmer to a great programmer. This completely revised second edition teaches you how to design your own rocket-fast, right-for-the-task algorithms-minus the proofs and complex math. Forget the useless pseudocode and played-out examples you''ve seen in other books. Author and award-winning educator Dan Zingaro draws problems straight from online programming competitions to rigorously teach you all of the heavyweights you need to know, like hash tables, recursion, trees, graphs, and heaps. As he guides you to the perfect algorithmic solution for each unique programming puzzle, you''ll build up a toolkit of go-to algorithms for quickly and correctly solving any problem you come across. The second edition features several entirely new chapters on dynamic programming and randomized algorithms, as well as more effective problems and enhanced explanations. Code examples are provided using the C language. Learn how to: Classify problems, choose data structures, and identify appropriate algorithms; Choose between data structures like hash tables, heaps, or trees, based on how they affect runtime and speed; Adopt powerful strategies like recursion, dynamic programming, and binary search to solve challenging problems; Apply the breadth-first search algorithm to find the optimal way to play a board game, Dijkstra''s algorithm to determine the fastest routes between two locations, and many more.

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