Approaching a Pedagogy of Game Writing
by
Seth Hudson
Book Details
Format
Hardback or Cased Book
ISBN-10
1032231459
ISBN-13
9781032231457
Publisher
Taylor & Francis Ltd
Imprint
Routledge
Country of Manufacture
GB
Country of Publication
GB
Publication Date
Jul 18th, 2022
Print length
116 Pages
Weight
266 grams
Dimensions
22.50 x 14.60 x 1.40 cms
Ksh 9,900.00
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This book examines the practices of writers in the AAA video game industry, to provide a model for game writing pedagogy that highlights the roles and skills utilized by these innovative storytellers.
"This book examines the practices of writers in the AAA video game industry, to provide a model for game writing pedagogy that highlights the roles and skills utilized by these innovative storytellers. Based on a two-year qualitative study, gathering data through conversational interviews, Seth Hudson combines theory, practice, and his experience as an educator-researcher to shed light on the phenomenon of game writing and writers that drive innovation in game storytelling. The author gives context for arange of audiences, examining the role of computer game design (CGD) in higher education, the role of writing and narrative design within those programs, the current and historical challenges game writers face, and the purpose of the research underpinning this book. Hudson frames a synthesis of research findings and relevant theory to illustrate new teaching practices informed by his findings that will help better serve students. This book will provide an essential resource for game studies and game design educators and researchers, as well as game narrative enthusiasts"--
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