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Basics of Game Design
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Basics of Game Design

Book Details

Format Hardback or Cased Book
ISBN-10 113842787X
ISBN-13 9781138427877
Publisher Taylor & Francis Ltd
Imprint CRC Press
Country of Manufacture GB
Country of Publication GB
Publication Date Sep 14th, 2017
Print length 392 Pages
Weight 1,010 grams
Dimensions 15.90 x 23.70 x 3.20 cms
Product Classification: Graphical & digital media applications
Ksh 36,000.00
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Basics of Game Design is for anyone wanting to become a professional game designer
Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the guide offers detailed explanations of how to design the data sets used to resolve game play for moving, combat, solving puzzles, interacting with NPCs, managing inventory, and much more. Advice on developing stories for games, building maps and levels, and designing the graphical user interface is also included.

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