Building XNA 2.0 Games : A Practical Guide for Independent Game Development
1st ed.
Book Details
Format
Paperback / Softback
ISBN-10
1430209798
ISBN-13
9781430209799
Edition
1st ed.
Publisher
APress
Imprint
APress
Country of Manufacture
GB
Country of Publication
GB
Publication Date
Sep 24th, 2008
Print length
450 Pages
Weight
748 grams
Dimensions
23.40 x 17.80 x 2.40 cms
Ksh 5,700.00
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Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the prestigious Microsoft Dream Build Play game competition with his award–winning game, The Dishwasher: Dead Samurai. Building XNA 2.0 Games: A Practical Guide for Independent Game Development is an in–depth and exclusive look into the entire XNA game development process and includes the creation of a software game masterpiece. James Silva guides you through the process he took to build his award–winning title, from concept to reality. He reveals tips and techniques for creating a polished, high–quality game with very few resources, while bridging the gap between coding and art. This title shows software developers the following:The creation of a polished game from start to finish Design philosophies Next–gen 2D graphics, including shaders Techniques for fast, fluid game play XACT Audio and XInput Eye–catching particle effects for visual stimulation The book is packed full of code, pictures, and valuable insights into XNA game development.
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