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Building XNA 2.0 Games
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Building XNA 2.0 Games : A Practical Guide for Independent Game Development

1st ed.

Book Details

Format Paperback / Softback
ISBN-10 1430209798
ISBN-13 9781430209799
Edition 1st ed.
Publisher APress
Imprint APress
Country of Manufacture GB
Country of Publication GB
Publication Date Sep 24th, 2008
Print length 450 Pages
Weight 748 grams
Dimensions 23.40 x 17.80 x 2.40 cms
Ksh 5,700.00
Werezi Extended Catalogue 0 in stock

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Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the prestigious Microsoft Dream Build Play game competition with his award–winning game, The Dishwasher: Dead Samurai. Building XNA 2.0 Games: A Practical Guide for Independent Game Development is an in–depth and exclusive look into the entire XNA game development process and includes the creation of a software game masterpiece. James Silva guides you through the process he took to build his award–winning title, from concept to reality. He reveals tips and techniques for creating a polished, high–quality game with very few resources, while bridging the gap between coding and art. This title shows software developers the following:The creation of a polished game from start to finish Design philosophies Next–gen 2D graphics, including shaders Techniques for fast, fluid game play XACT Audio and XInput Eye–catching particle effects for visual stimulation The book is packed full of code, pictures, and valuable insights into XNA game development.

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