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C++ Coding Standards
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C++ Coding Standards : 101 Rules, Guidelines, and Best Practices

Book Details

Format Paperback / Softback
ISBN-10 0321113586
ISBN-13 9780321113580
Publisher Pearson Education (US)
Imprint Addison-Wesley Educational Publishers Inc
Country of Manufacture US
Country of Publication GB
Publication Date Nov 11th, 2004
Print length 240 Pages
Weight 430 grams
Dimensions 23.40 x 18.80 x 1.60 cms
Ksh 8,000.00 Werezi Extended Catalogue

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Covering the facets of C++ programming, this book discusses: design and coding style, functions, operators, class design, inheritance, construction/destruction, copying, assignment, namespaces, modules, templates, genericity, exceptions, and STL containers and algorithms. Each standard is described concisely, with practical examples.

Consistent, high-quality coding standards improve software quality, reduce time-to-market, promote teamwork, eliminate time wasted on inconsequential matters, and simplify maintenance. Now, two of the world''s most respected C++ experts distill the rich collective experience of the global C++ community into a set of coding standards that every developer and development team can understand and use as a basis for their own coding standards.

The authors cover virtually every facet of C++ programming: design and coding style, functions, operators, class design, inheritance, construction/destruction, copying, assignment, namespaces, modules, templates, genericity, exceptions, STL containers and algorithms, and more. Each standard is described concisely, with practical examples. From type definition to error handling, this book presents C++ best practices, including some that have only recently been identified and standardized-techniques you may not know even if you''ve used C++ for years. Along the way, you''ll find answers to questions like

  • What''s worth standardizing--and what isn''t?
  • What are the best ways to code for scalability?
  • What are the elements of a rational error handling policy?
  • How (and why) do you avoid unnecessary initialization, cyclic, and definitional dependencies?
  • When (and how) should you use static and dynamic polymorphism together?
  • How do you practice "safe" overriding?
  • When should you provide a no-fail swap?
  • Why and how should you prevent exceptions from propagating across module boundaries?
  • Why shouldn''t you write namespace declarations or directives in a header file?
  • Why should you use STL vector and string instead of arrays?
  • How do you choose the right STL search or sort algorithm?
  • What rules should you follow to ensure type-safe code?

Whether you''re working alone or with others, C++ Coding Standards will help you write cleaner code--and write it faster, with fewer hassles and less frustration.




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