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Composing Music for Games
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Composing Music for Games : The Art, Technology and Business of Video Game Scoring

Book Details

Format Hardback or Cased Book
ISBN-10 1138428264
ISBN-13 9781138428263
Publisher Taylor & Francis Ltd
Imprint Routledge
Country of Manufacture GB
Country of Publication GB
Publication Date Aug 9th, 2017
Print length 376 Pages
Weight 860 grams
Dimensions 19.80 x 24.40 x 3.10 cms
Ksh 32,400.00
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Pocket Book of Electrical Engineering Formulas provides key formulas used in practically all areas of electrical engineering and applied mathematics. This handy, pocket-sized guide has been organized by topic field to make finding information quick and easy. The book features an extensive index and is an excellent quick reference for electrical engineers, educators, and students.
Composing Music for Games is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to video game music. This book offers a powerful blend of aesthetic, technique, technology and business, which are all necessary components for a successful career as a video game composer.

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