Creating Games : Mechanics, Content, and Technology
Book Details
Format
Hardback or Cased Book
ISBN-10
1568813058
ISBN-13
9781568813059
Publisher
Taylor & Francis Inc
Imprint
A K Peters
Country of Manufacture
US
Country of Publication
GB
Publication Date
Dec 23rd, 2008
Print length
500 Pages
Weight
1,066 grams
Dimensions
20.00 x 24.30 x 3.30 cms
Product Classification:
Computer games / online games: strategy guidesComputer programming / software development
Ksh 16,800.00
Re-Printing
0 in stock
Delivery Location
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Secure
Quality
Fast
Presents an overview of the technology and mechanisms of game design. This book emphasizes the broad view of a game team and teaches you about your teammates' area so that you can work effectively with them. It includes many worksheets and exercises to help get your small indie team off the ground.
Creating Games offers a comprehensive overview of the technology, content, and mechanics of game design. It emphasizes the broad view of a games team and teaches you enough about your teammates'' areas so that you can work effectively with them. The authors have included many worksheets and exercises to help get your small indie team off the ground.
Special features:
- Exercises at the end of each chapter combine comprehension tests with problems that help the reader interact with the material
- Worksheet exercises provide creative activities to help project teams generate new ideas and then structure them in a modified version of the format of a game industry design document
- Pointers to the best resources for digging deeper into each specialized area of game development
- Website with worksheets, figures from the book, and teacher materials including study guides, lecture presentations, syllabi, supplemental exercises, and assessment materials
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