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Cybersecurity Threats and Attacks in the Gaming Industry
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Cybersecurity Threats and Attacks in the Gaming Industry : Secure Game Players' and Developers' Data and Systems

Book Details

Format Paperback / Softback
ISBN-10 886881491Y
ISBN-13 9798868814914
Publisher Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Imprint APress
Country of Manufacture GB
Country of Publication GB
Publication Date May 29th, 2025
Print length 106 Pages
Product Classification: Games development & programming
Ksh 8,100.00
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Learn about the most common and known threats and attacks in the gaming industry. Cybersecurity is a critical concern in the gaming industry due to the significant financial investments, personal data, and intellectual property at stake. Game developers, publishers, and players all have a vested interest in maintaining a secure gaming environment. This pocketbook is about why cybersecurity in the gaming industry is essential to protect player data, maintain a secure gaming environment, and safeguard intellectual property. Both players and game developers need to remain vigilant, educate themselves about potential threats, and employ best practices to ensure a safe and enjoyable gaming experience. We will describe the most common type of targeted games facing cybersecurity attacks as well as some of the most common types of cyber threats faced by the gaming industry such as malware, distributed denial of service (DDoS) attacks, data breaches, etc.  What You Will Learn Describes the importance cybersecurity in the gaming industryExplains key aspects of cybersecurity in the gamingDescribes the common types of cyber threats faced by the gaming industry Who Is This Book ForThe book assumes you have strong gaming development and security knowledge. The book will be written mainly for developers who want to learn how to choose the right tools, what are the best practice, the threats, and vulnerabilities

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