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Deep Learning in Gaming and Animations

By: India) Chaudhary Vikas (JIMS Technical Campus (Author) , India) Sharma Delhi Rohini Moolchand (Maharaja Agrasen Institute of Technology (Author) , India) Sharma Delhi Prerna (Maharaja Agrasen Institute of Technology (Author)

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Ksh 24,000.00

Format: Hardback or Cased Book

ISBN-13: 9781032126098

Publisher: Taylor & Francis Ltd

Publication Date: Dec 8th, 2021

Weight: 410 grams

Dimension: 36.90 x 24.20 x 1.60 cms

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The text discusses the core concepts and principles of deep learning in gaming and animation with applications in a single volume. It will be a useful reference text for graduate students, and professionals in diverse areas such as electrical engineering, electronics and communication engineering, computer science, gaming and animation.

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