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Designing Scientific Applications on GPUs
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Designing Scientific Applications on GPUs

Book Details

Format Hardback or Cased Book
ISBN-10 1466571624
ISBN-13 9781466571624
Publisher Taylor & Francis Inc
Imprint CRC Press Inc
Country of Manufacture US
Country of Publication GB
Publication Date Nov 21st, 2013
Print length 498 Pages
Weight 868 grams
Dimensions 24.00 x 15.50 x 3.10 cms
Ksh 36,000.00
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General purpose graphics processing units (GPGPUs) enable researchers in a variety of fields to benefit from the computational power of all the cores available inside graphics cards. This book shows you how to use GPUs for applications in diverse scientific fields, from physics and mathematics to computer science. The book explains the methods necessary for designing or porting your scientific application on GPUs and will improve your knowledge about image processing, numerical applications, methodology to design efficient applications, optimization methods, and much more.

Many of today’s complex scientific applications now require a vast amount of computational power. General purpose graphics processing units (GPGPUs) enable researchers in a variety of fields to benefit from the computational power of all the cores available inside graphics cards.

Understand the Benefits of Using GPUs for Many Scientific Applications

Designing Scientific Applications on GPUs shows you how to use GPUs for applications in diverse scientific fields, from physics and mathematics to computer science. The book explains the methods necessary for designing or porting your scientific application on GPUs. It will improve your knowledge about image processing, numerical applications, methodology to design efficient applications, optimization methods, and much more.

Everything You Need to Design/Port Your Scientific Application on GPUs

The first part of the book introduces the GPUs and Nvidia’s CUDA programming model, currently the most widespread environment for designing GPU applications. The second part focuses on significant image processing applications on GPUs. The third part presents general methodologies for software development on GPUs and the fourth part describes the use of GPUs for addressing several optimization problems. The fifth part covers many numerical applications, including obstacle problems, fluid simulation, and atomic physics models. The last part illustrates agent-based simulations, pseudorandom number generation, and the solution of large sparse linear systems for integer factorization. Some of the codes presented in the book are available online.


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