Developing Turn-Based Multiplayer Games : with GameMaker Studio 2 and NodeJS
by
Yadu Rajiv
Book Details
Format
Paperback / Softback
ISBN-10
1484238605
ISBN-13
9781484238608
Publisher
APress
Imprint
APress
Country of Manufacture
US
Country of Publication
GB
Publication Date
Nov 29th, 2018
Print length
206 Pages
Weight
356 grams
Dimensions
15.60 x 23.30 x 1.80 cms
Ksh 5,400.00
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Quality
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Create your first turn-based multiplayer game using GameMaker Studio 2''s built-in networking functions as well as using a simple NodeJS server. This book introduces you to the complexities of network programming and communication, where the focus will be on building the game from the ground up.
You will start with a brief introduction to GameMaker Studio 2 and GML coding before diving into the essential principles of game design.
What You Will Learn
- Discover the architecture of GameMaker Studio 2
- Add new features to your game with NodeJS modules
- Integrate GameMaker Studio 2 with NodeJS
Master GameMaker Studio 2''s built-in networking functions
Who This Book Is For
GameMaker Studio users who want to understand how the networking components of GMS 2 work. Basic JavaScript knowledge is required.
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