Presents a range of challenging work on children, young people, and digital media. This book is organized in terms of four key themes: Play and Gaming, The Internet, Identities and Communities Online, and Learning and Education. It is useful for researchers, students, practitioners in digital media, and also educators.
Computer games, the Internet, and other new communications media are often seen to pose threats and dangers to young people, but they also provide new opportunities for creativity and self-determination. As we start to look beyond the immediate hopes and fears that new technologies often provoke, there is a growing need for in-depth empirical research. Digital Generations presents a range of exciting and challenging new work on children, young people, and new digital media. The book is organized around four key themes: Play and Gaming, The Internet, Identities and Communities Online, and Learning and Education. The book brings together researchers from a range of academic disciplines ? including media and cultural studies, anthropology, sociology, psychology and education ? and will be of interest to a wide readership of researchers, students, practitioners in digital media, and educators.
Get Digital Generations by David Buckingham at the best price and quality guaranteed only at Werezi Africa's largest book ecommerce store. The book was published by Taylor & Francis Inc and it has 352 pages.
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