ESCAPEs
Book Details
Format
Paperback / Softback
ISBN-10
1951213114
ISBN-13
9781951213114
Publisher
Unnamed Press
Imprint
Unnamed Press
Country of Manufacture
US
Country of Publication
GB
Publication Date
Nov 19th, 2020
Print length
192 Pages
Weight
202 grams
Dimensions
13.30 x 20.10 x 1.70 cms
Product Classification:
Modern & contemporary fiction (post c 1945)
Ksh 2,500.00
Werezi Extended Catalogue
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It''s the height of competitive Scrabble in Latin America, and two professionals find themselves playing for their lives
"Florence Satine and Buenaventura Escobar live and die by the luck of the draw from the Scrabble tile bag in Tunnard’s delightful debut." —Publishers Weekly
In an alternate 90s where Scrabble (not poker) is a global sensation broadcast live on ESPN, former world champs Florence Satine and Buenaventura Escobar meet deep in Argentina’s Tigre Delta for one final game. The words they play spell out how they ended up here, and why they are probably going to die.
By 1996, Scrabble is big business. The once innocent game has gone pro, becoming the third-most televised “sport” in the world, and earning its major players fame, fortune and corporate sponsorships. The league, however, is tightly controlled by a Scrabble mafia (e.g., The Scrafia) and is suffering from a scourge of corruption, match-fixing, and most disturbingly, the mysterious disappearances of problematic players. When Florence and Buenaventura defy the sinister Scrafia, they recall the unlikely obsession that dominated their lives: a tumultuous romance…with a game.
This is the story of a Scrabble reality that never was, but should have been. A bilingual, lexicographical romp across the world, Escapes raises the stakes with each new letter placed upon the rack.
In an alternate 90s where Scrabble (not poker) is a global sensation broadcast live on ESPN, former world champs Florence Satine and Buenaventura Escobar meet deep in Argentina’s Tigre Delta for one final game. The words they play spell out how they ended up here, and why they are probably going to die.
By 1996, Scrabble is big business. The once innocent game has gone pro, becoming the third-most televised “sport” in the world, and earning its major players fame, fortune and corporate sponsorships. The league, however, is tightly controlled by a Scrabble mafia (e.g., The Scrafia) and is suffering from a scourge of corruption, match-fixing, and most disturbingly, the mysterious disappearances of problematic players. When Florence and Buenaventura defy the sinister Scrafia, they recall the unlikely obsession that dominated their lives: a tumultuous romance…with a game.
This is the story of a Scrabble reality that never was, but should have been. A bilingual, lexicographical romp across the world, Escapes raises the stakes with each new letter placed upon the rack.
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