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eSports is Business
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eSports is Business : Management in the World of Competitive Gaming

2019 ed.

Book Details

Format Hardback or Cased Book
ISBN-10 3030111989
ISBN-13 9783030111984
Edition 2019 ed.
Publisher Springer Nature Switzerland AG
Imprint Springer Nature Switzerland AG
Country of Manufacture GB
Country of Publication GB
Publication Date Mar 2nd, 2019
Print length 155 Pages
Weight 356 grams
Dimensions 15.40 x 21.60 x 1.80 cms
Ksh 11,700.00
Publisher Out of Stock 0 in stock

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The global phenomenon of eSports has experienced exponential growth in recent years, gaining interest from the media, sports and technology industries.

The global phenomenon of eSports has experienced exponential growth in recent years, gaining interest from the media, sports and technology industries. Being born digital, global and agile, competitive gaming appeals to a young and emerging audience, and therefore the management of businesses within the eSports industry requires a unique strategy. Presenting a short history of the industry and an overview of its various stakeholders, the author explores how important governing principles have emerged to culminate in a business model network. An insightful read for scholars researching innovation, eBusiness and strategy, this book takes a pioneering approach and examines potential implications for the future of eSports.



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