Event-Database Architecture for Computer Games : Volume 2, Game Design and the Nature of the Beast
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Event-Database Architecture for Computer Games proposes the first explicit software architecture for game development, answering the problem of building modern computer games with little or no game design. In this volume, an example of a practical production process based on the software production process is explained.
Get Event-Database Architecture for Computer Games by Rodney Quaye at the best price and quality guaranteed only at Werezi Africa's largest book ecommerce store. The book was published by Taylor & Francis Ltd and it has 12 pages.
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