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Game Engine Architecture
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Game Engine Architecture : Two Volume Set

Book Details

Format Multiple-Item Product
ISBN-10 1041162596
ISBN-13 9781041162599
Publisher Taylor & Francis Ltd
Imprint CRC Press
Country of Manufacture GB
Country of Publication GB
Publication Date Jan 31st, 2026
Print length 1424 Pages
Ksh 23,400.00
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In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.

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