Tark and Zyra finally make it out into the real world . . . but things are not quite what they expected. When Zyra is captured by the Designers, Tark finds himself among a group of teenage rebels. It seems like everyone has an agenda, and Tark and Zyra are to be the pawns in other peoples power games. They soon discover the sinister uses to which the game is being put and the shocking way it is all operated with dozens of kidnapped children wired directly into the mainframe, their brains keeping the whole thing going. Will Tark and Zyra be able to free these children? Will they be able to save the characters within the game from the people who created them? Will they even be able to remain in the real world? Or will the Designers plans for world domination win out? Book #3 in the Gamers trilogy
Get Game Over! by George Ivanoff at the best price and quality guaranteed only at Werezi Africa's largest book ecommerce store. The book was published by Ford Street Publishing Pty Ltd and it has 246 pages.
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