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Game Physics Engine Development
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Game Physics Engine Development : How to Build a Robust Commercial-Grade Physics Engine for your Game

Book Details

Format Hardback or Cased Book
ISBN-10 1138403121
ISBN-13 9781138403123
Publisher Taylor & Francis Ltd
Imprint CRC Press
Country of Manufacture GB
Country of Publication GB
Publication Date Jul 26th, 2017
Print length 552 Pages
Weight 1,176 grams
Dimensions 19.90 x 24.40 x 3.80 cms
Ksh 37,800.00
Werezi Extended Catalogue 0 in stock

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Physics is really important to game programmers who need to know how to add physical realism to their games. In video games, the physics engine uses real-time physics to improve realism. This book aims to take readers through the process of building a complete game-ready physics engine from scratch.
Physics is really important to game programmers who need to know how to add physical realism to their games. In video games, the physics engine uses real-time physics to improve realism. This book aims to take readers through the process of building a complete game-ready physics engine from scratch.

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