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GameMaker Fundamentals
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GameMaker Fundamentals : Learn GML Programming to Start Making Amazing Games

1st ed.

Book Details

Format Paperback / Softback
ISBN-10 1484287126
ISBN-13 9781484287125
Edition 1st ed.
Publisher APress
Imprint APress
Country of Manufacture GB
Country of Publication GB
Publication Date Nov 13th, 2022
Print length 406 Pages
Product Classification: Games development & programming
Ksh 9,000.00
Werezi Extended Catalogue 0 in stock

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Master the fundamental programming skills needed to create your own computer games in GameMaker. This book shows how to use GameMaker to build and publish cross-platform games. Each chapter covers a certain programming element, including layers, variables, and so on. You will also learn how to design levels in your games, draw sprites to populate your virtual worlds, and build GUIs for your menus and game interfaces. GameMaker Fundamentals also provides a thorough introduction to the GameMaker Language (GML). Practical example projects reinforce the concept discussed in each chapter. On completing this book, you will have a thorough understanding of how to create games from scratch using game design and programming principles using GameMaker and GML. What You Will LearnReview core programming features required for sound knowledge of GameMakerMaster how to combine GML to orchestrate game actionsUtilize GameMaker's layers to create exciting gamesSet up player controlWho Is This Book ForThose new to GameMaker or game programming in general; it assumes no prior knowledge or skill set.

Master the fundamental programming skills needed to create your own computer games in GameMaker. This book shows how to use GameMaker to build and publish cross-platform games.

Each chapter covers a certain programming element, including layers, variables, and so on. You will also learn how to design levels in your games, draw sprites to populate your virtual worlds, and build GUIs for your menus and game interfaces. GameMaker Fundamentals also provides a thorough introduction to the GameMaker Language (GML). Practical example projects reinforce the concept discussed in each chapter.

On completing this book, you will have a thorough understanding of how to create games from scratch using game design and programming principles using GameMaker and GML.

What You Will Learn
  • Review core programming features required for sound knowledge of GameMaker
  • Master how to combine GML to orchestrate game actions
  • Utilize GameMaker''s layers to create exciting games
  • Set up player control

Who Is This Book For

Those new to GameMaker or game programming in general; it assumes no prior knowledge or skill set.

Get GameMaker Fundamentals by at the best price and quality guaranteed only at Werezi Africa's largest book ecommerce store. The book was published by APress and it has pages.

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