Games As A Service : How Free to Play Design Can Make Better Games
by
Oscar Clark
Book Details
Format
Hardback or Cased Book
ISBN-10
1138428302
ISBN-13
9781138428300
Publisher
Taylor & Francis Ltd
Imprint
Routledge
Country of Manufacture
GB
Country of Publication
GB
Publication Date
Aug 10th, 2018
Print length
312 Pages
Weight
572 grams
Dimensions
15.90 x 23.60 x 2.50 cms
Product Classification:
Computer games / online games: strategy guidesDigital animation
Ksh 32,400.00
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Written to help designers overcome many of the fears and misconceptions surrounding freemium and social games.
The games industry is serious business and the role of a games designer has dramatically changed over just the last few years. Developers now have to rethink everything they know about the creative, technical and business challenges to adapt to the transition to games as a service. Games as a Service: How Free to Play Design Can Make Better Games has been written to help designers overcome many of the fears and misconceptions surrounding freemium and social games. It provides a framework to deliver better games rather than theevil ormanipulative experiences some designers fear with the move away from wasteful Products to sustainable, trustworthy Services.Oscar Clark is a consultant and Evangelist for Everyplay from Applifier. He has been a pioneer in online, mobile and console social games services since 1998 including Wireplay (British Telecom), Hutchison Whampoa (3UK) and PlayStationHome. He is a regular columnist on PocketGamer.Biz and is an outspoken speaker and moderator at countless games conferences on Games Design, Discovery, and Monetisation. He is also a notorious hat wearer.
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