Gamifying AI in Higher Education : Teaching Generative Artificial Intelligence Fluency
Book Details
Format
Hardback or Cased Book
ISBN-10
1041033761
ISBN-13
9781041033769
Publisher
Taylor & Francis Ltd
Imprint
Routledge
Country of Manufacture
GB
Country of Publication
GB
Publication Date
Jul 16th, 2026
Print length
200 Pages
Weight
560 grams
Product Classification:
Higher & further education, tertiary educationHigher education, tertiary educationAdult education, continuous learningOpen learning, distance educationOpen learning, home learning, distance educationTeaching skills & techniquesTeaching skills and techniquesEducational equipment & technology, computer-aided learning (CAL)Educational equipment and technology, computer-aided learning (CAL)Artificial intelligenceArtificial intelligence (AI)
Ksh 27,900.00
Werezi Extended Catalogue
0 in stock
Delivery Location
Delivery fee: Select location
Secure
Quality
Fast
Gamifying AI in Higher Education explores effective ways to leverage the affordances of generative AI through gamification in higher education classrooms.
Gamifying AI in Higher Education explores effective ways to leverage the affordances of generative AI through gamification in higher education classrooms. The broad availability of artificial intelligence technologies has forced educators to consider their advantages and disadvantages in learning environments and their potential to support or disrupt student engagement. Driven by an original, evidence-based framework, these original chapters provide prompts, scenarios, roles for students and bots, game setup, and assessment while connecting AI use to digital literacies and learning outcomes. The book’s emphasis on critical thinking, decision-making, and problem-solving skills helps students experience firsthand the strengths and weaknesses, as well as the promises and threats, of generative AI within the safety of a try-fail-try-again learning environment afforded by gamification. Teaching faculty and learning designers will find fresh, hands-on ideas and concrete scenarios to seamlessly integrate generative AI literacy into their lesson plans and courses.
Get Gamifying AI in Higher Education by at the best price and quality guaranteed only at Werezi Africa's largest book ecommerce store. The book was published by Taylor & Francis Ltd and it has pages.