Gaming Programs for All Ages at the Library : A Practical Guide for Librarians
by
Tom Bruno
Book Details
Format
Paperback / Softback
Book Series
Practical Guides for Librarians
ISBN-10
1538108208
ISBN-13
9781538108208
Publisher
Bloomsbury Publishing Plc
Imprint
Rowman & Littlefield Publishers
Country of Manufacture
GB
Country of Publication
GB
Publication Date
Jun 20th, 2018
Print length
160 Pages
Weight
428 grams
Dimensions
21.90 x 27.90 x 1.10 cms
Product Classification:
Library, archive & information management
Ksh 11,700.00
Manufactured on Demand
Delivery in 29 days
Delivery Location
Delivery fee: Select location
Delivery in 29 days
Secure
Quality
Fast
Gaming Programs for All Ages at the Library shows you how you can launch and support gaming programming in your library. Everything from acquisitions to budgeting to circulation is covered in this practical guide, as well as promotion, assessment, and experiential learning opportunities.
Join librarian and lifelong gamer Tom Bruno on his quest to bring gaming to his library community, from bringing back classic board games such as Fireball Island to offering free play in the latest virtual reality games using the Oculus Rift or the HTC Vive! Gaming Programs for All Ages at the Library shows you how you can launch and support gaming programming in your library, including:·how to make the case for library gaming with your administration, ·how to acquire and loan gaming materials (whether or not you have the budget for them!),·how to publicize your library gaming programming, and ·how to incorporate other library units into the gaming experience.Everything from acquisitions to budgeting to circulation is covered in this practical guide --- you’ll also learn about promotion, assessment, and experiential learning opportunities
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