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Geometric Algebra: An Algebraic System for Computer Games and Animation
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Geometric Algebra: An Algebraic System for Computer Games and Animation

2009 ed.

Book Details

Format Hardback or Cased Book
ISBN-10 1848823789
ISBN-13 9781848823785
Edition 2009 ed.
Publisher Springer London Ltd
Imprint Springer London Ltd
Country of Manufacture GB
Country of Publication GB
Publication Date Jun 2nd, 2009
Print length 195 Pages
Weight 574 grams
Dimensions 24.10 x 17.80 x 1.40 cms
Product Classification: Algebra
Ksh 9,900.00
Werezi Extended Catalogue 0 in stock

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Geometric algebra is still treated as an obscure branch of algebra and most books have been written by competent mathematicians in a very abstract style.
Geometric algebra is still treated as an obscure branch of algebra and most books have been written by competent mathematicians in a very abstract style. This restricts the readership of such books especially by programmers working in computer graphics, who simply want guidance on algorithm design. Geometric algebra provides a unified algebraic system for solving a wide variety of geometric problems. John Vince reveals the beauty of this algebraic framework and communicates to the reader new and unusual mathematical concepts using colour illustrations, tabulations, and easy-to-follow algebraic proofs. The book includes many worked examples to show how the algebra works in practice and is essential reading for anyone involved in designing 3D geometric algorithms.

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