Cart 0
History of Digital Games
Click to zoom

Share this book

History of Digital Games : Developments in Art, Design and Interaction

Book Details

Format Paperback / Softback
ISBN-10 113888555X
ISBN-13 9781138885554
Publisher Taylor & Francis Ltd
Imprint Routledge
Country of Manufacture GB
Country of Publication GB
Publication Date Mar 20th, 2017
Print length 255 Pages
Weight 608 grams
Dimensions 17.90 x 25.30 x 1.90 cms
Product Classification: The artsDigital animation
Ksh 10,500.00
Werezi Extended Catalogue Delivery in 28 days

Delivery Location

Delivery fee: Select location

Delivery in 28 days

Secure
Quality
Fast

The growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper understanding of game history that addresses not only "when," but "how" and "why." Andrew Williams takes the first step in creating a comprehensive survey on the history of digital games as commercial products and artistic forms in a textbook appropriate for university instruction. History of Digital Games adopts a unique approach and scope that traces the interrelated concepts of game design, art and design of input devices from the beginnings of coin-operated amusement in the late 1800s to the independent games of unconventional creators in the present. Rooted in the concept of videogames as designed objects, Williams investigates the sources that inspired specific game developers as well as establishing the historical, cultural, economic and technological contexts that helped shape larger design trends

The growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper understanding of game history that addresses not only "when," but "how" and "why." Andrew Williams takes the first step in creating a comprehensive survey on the history of digital games as commercial products and artistic forms in a textbook appropriate for university instruction. History of Digital Games adopts a unique approach and scope that traces the interrelated concepts of game design, art and design of input devices from the beginnings of coin-operated amusement in the late 1800s to the independent games of unconventional creators in the present. Rooted in the concept of videogames as designed objects, Williams investigates the sources that inspired specific game developers as well as establishing the historical, cultural, economic and technological contexts that helped shape larger design trends.

Key Features

  • Full-color images and game screenshots
  • Focuses primarily on three interrelated digital game elements: visual design, gameplay design and the design of input devices
  • This book is able to discuss design trends common to arcade games, home console games and computer games while also respecting the distinctions of each game context
  • Includes discussion of game hardware as it relates to how it affects game design
  • Links to online resources featuring games discussed in the text, video tutorial and other interactive resources will be included.

  • Get History of Digital Games by at the best price and quality guaranteed only at Werezi Africa's largest book ecommerce store. The book was published by Taylor & Francis Ltd and it has pages.

    Mind, Body, & Spirit

    Price

    Ksh 10,500.00

    Shopping Cart

    Africa largest book store

    Sub Total:
    Ebooks

    Digital Library
    Coming Soon

    Our digital collection is currently being curated to ensure the best possible reading experience on Werezi. We'll be launching our Ebooks platform shortly.