Initially proposed for the US Pavilion at Expo 67 in Montreal, Buckminster Fuller’s World Game was played for the first time in 1969 in New York. Over the next decade the World Game evolved and expanded. Across its different manifestations the World Game remained focused on the goals of overcoming energy scarcity and altering conventional territorial politics through the redistribution of world resources. This anti-war game was intended to discover the right conditions for perpetual ecological peace.Mirroring Cold War command and control infra- structures, proposals for World Game centers described a vast computerized network that could process, map, and visualize environmental information drawn from, among other sources, Russian and American spy satellites. Despite its inventor’s plans for a photogenic, televisual, and cybernetic form of mass participation, throughout Fuller’s life the World Game remained largely speculative and pedagogical. It appeared primarily through copious research reports, resource studies, and ephemeral workshops. This book tracks this textual dimension by assembling documents related to various instances of the World Game conceived, proposed, and played from 1969 to 1982. It examines the game as a system for environmental information and as a process of resource administration.
Get Information Fall-Out by Mark Wasiuta at the best price and quality guaranteed only at Werezi Africa's largest book ecommerce store. The book was published by Lars Muller Publishers and it has 240 pages.
Our digital collection is currently being curated to ensure the best possible reading experience on Werezi. We'll be launching our Ebooks platform shortly.
Your privacy, your choice
Make Werezi work for you
We use essential cookies for your cart and sign-in. With your permission, optional cookies help us understand how Werezi is used and improve your book recommendations.
Essential cookies are always active. Optional analytics stay off unless you choose Allow all.