Interactive Media with Next-Gen Technologies and Their Usability Evaluation
Book Details
Format
Paperback / Softback
ISBN-10
1032664800
ISBN-13
9781032664804
Publisher
Taylor & Francis Ltd
Imprint
Chapman & Hall/CRC
Country of Manufacture
GB
Country of Publication
GB
Publication Date
Jul 19th, 2026
Print length
303 Pages
Weight
480 grams
Dimensions
23.20 x 15.70 x 2.00 cms
Product Classification:
Digital and information technologies: social and ethical aspectsEthical & social aspects of ITDigital and information technologies: Legal aspectsLegal aspects of ITInternet guides & online servicesInternet guides and online servicesSupercomputersDatabases & the WebDatabases and the WebComputer architecture & logic designComputer architecture and logic designNeural networks & fuzzy systemsNeural networks and fuzzy systems
Ksh 9,900.00
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Interactive media are a human-machine interface that allows people to connect with each other by making them active participants in the media they consume through text, graphics, audio and video. This book presents the challenges and opportunities presented by emerging media technologies to explore usability evaluation.
Interactive media are a human-machine interface that allows people to connect with each other by making them active participants in the media they consume through text, graphics, audio and video. This book presents the challenges and opportunities presented by emerging media technologies to explore usability evaluation. It covers the current trends in interactive media technologies such as, Social Media, Dark Patterns, Internet of Things (IoT), Android Development, Assistive Technologies and Augmented Reality (AR) / Virtual Reality (VR). It explores various application areas such Education, Film and Television, Agriculture, Cyber Security, Bird Conservation, Smart Vehicles, Fashion Technology and e-Learning. Key features of this edited book are as follows:? Evaluates related Interactive Media Technologies and Applications for assessment and enhancement of their usability? Illustrates current discussions on Interactive Media Technologies such as Social Media, Dark Patterns, Internet of Things (IoT), Android Development, Assistive Technologies and Augmented Reality (AR) / Virtual Reality (VR)? Includes various case studies from application areas such as Education, Film and Television, Agriculture, Cyber Security, Bird Conservation, Smart Vehicles, Fashion Technology and e-Learning, which are helpful for researchers? Presents concept illustrations with appropriate figures, tables and suitable descriptions in a reader-friendly way This book is ideal for both beginners and experts working in the fields of HCI, Multimedia Techniques and Next-Gen Technologies.
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