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Introduction to Game Development
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Introduction to Game Development : Using Processing

Book Details

Format Paperback / Softback
ISBN-10 1937585409
ISBN-13 9781937585402
Publisher Mercury Learning & Information
Imprint Mercury Learning & Information
Country of Manufacture US
Country of Publication GB
Publication Date Jun 17th, 2015
Print length 350 Pages
Weight 780 grams
Ksh 7,900.00
Werezi Extended Catalogue 0 in stock

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This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. The companion DVD will contain example code, games, and color figures. Processing is a free, graphics-oriented language that provides the basic functionality needed for building games and runs on all major platforms. Moreover, it allows games to be built for desktop computers, HTML 5, and Android.

eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].

Features:

  • Teaches basic game development including graphics, sound, artificial intelligence, animation, game engines, Web-based games, and more
  • Create a small collection of complete computer games developed throughout the book
  • Uses Processing, a free, downloadable platform with a frame by frame display scheme that is perfect for computer games

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