Introduction to Game Development : Using Processing
Book Details
Format
Paperback / Softback
ISBN-10
1937585409
ISBN-13
9781937585402
Publisher
Mercury Learning & Information
Imprint
Mercury Learning & Information
Country of Manufacture
US
Country of Publication
GB
Publication Date
Jun 17th, 2015
Print length
350 Pages
Weight
780 grams
Product Classification:
Games development & programmingGames development and programming
Ksh 7,900.00
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This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. The companion DVD will contain example code, games, and color figures. Processing is a free, graphics-oriented language that provides the basic functionality needed for building games and runs on all major platforms. Moreover, it allows games to be built for desktop computers, HTML 5, and Android.
eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].
eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].
Features:
- Teaches basic game development including graphics, sound, artificial intelligence, animation, game engines, Web-based games, and more
- Create a small collection of complete computer games developed throughout the book
- Uses Processing, a free, downloadable platform with a frame by frame display scheme that is perfect for computer games
Get Introduction to Game Development by at the best price and quality guaranteed only at Werezi Africa's largest book ecommerce store. The book was published by Mercury Learning & Information and it has pages.