Jim Blinn's Corner: Dixty Pixels
by
Jim Blinn
Book Details
Format
Paperback / Softback
Book Series
Jim Blinn's Corner Series
ISBN-10
1558604553
ISBN-13
9781558604551
Publisher
Elsevier Science & Technology
Imprint
Morgan Kaufmann Publishers In
Country of Manufacture
US
Country of Publication
GB
Publication Date
Sep 29th, 1998
Print length
256 Pages
Weight
440 grams
Dimensions
23.30 x 18.80 x 1.20 cms
Product Classification:
Internet and digital media: arts and performanceGraphical & digital media applications
Ksh 7,000.00
Manufactured on Demand
0 in stock
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Quality
Fast
This is a compilation of the best of "Jim Blinn's Corner". Jim Blinn shares useful graphics tip and tricks.
"All problems in computer graphics can be solved with a matrix inversion."—Jim BlinnJim Blinn is Back!Dirty Pixels is Jim's second compendium of articles selected from his award-winning column, "Jim Blinn's Corner," in IEEE Computer Graphics and Applications. Here he addresses topics in image processing and pixel arithmetic and shares the tricks he's uncovered through years of experimentation.Writing in the inimitable, engaging style for which he's famous, Jim's easy-to-understadn explanations and solutions make abstract concepts accessible to a broad audience. Dirty Pixels is an invaluable resource for anyone in the computer graphics field.Teapots and MoreJim's contributions to computer graphics include the Voyager Fly-by animations of space missions to Jupiter, Saturn, and Uranus; The Mechanical Universe, a 52-part telecourse of animated physics; and the computer animation of Carl Sagan's PBS series Cosmos. Jim developed many graphics techniques now in widespread use, among them bump mapping, environment mapping, and blobby modeling.
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