Kobold Guide to Dungeons
Book Details
Format
Paperback / Softback
ISBN-10
1950789497
ISBN-13
9781950789498
Publisher
Paizo Publishing, LLC
Imprint
Paizo Publishing, LLC
Country of Manufacture
GB
Country of Publication
GB
Publication Date
Jun 6th, 2023
Print length
112 Pages
Weight
190 grams
Dimensions
15.30 x 22.90 x 0.90 cms
Product Classification:
Role-playing, war games & fantasy sports
Ksh 3,250.00
Publisher Out of Stock
Delivery Location
Delivery fee: Select location
Secure
Quality
Fast
Dungeons Are Half the Game. You can’t control what players are going to do. That’s half the fun. But you can control where they do it. That’s a whole other half! The Kobold Guide to Dungeons gives both new and experienced Game Masters over 100 pages of insight and ideas into making dungeons great. In-depth essays from industry luminaries teach you to think outside your own boxes, and into a larger realm of challenge, discovery, and good old monster bashing. Practical essays gives you insider tips and tricks to: - Design non-linear dungeons to explore - Think in 3D to make amazing spaces - Make every room count, even when there’s no monster - Create solutions in addition to combat - Dole out treasure—without blowing the bank The Kobold Guide to Dungeons features essays from classic voices of the RPG canon such as David “Zeb” Cook, Frank Mentzer, and Lawrence Schick. It also includes newer voices including Dominique Dickey, Sadie Lowry, and Erin Roberts. Open this book and level up your half of the game!
Dungeons Are Half the Game.
You can’t control what players are going to do. That’s half the fun. But you can control where they do it. That’s a whole other half!
The Kobold Guide to Dungeons gives both new and experienced Game Masters over 100 pages of insight and ideas into making dungeons great. In-depth essays from industry luminaries teach you to think outside your own boxes, and into a larger realm of challenge, discovery, and good old monster bashing.
Practical essays gives you insider tips and tricks to:
- Design non-linear dungeons to explore
- Think in 3D to make amazing spaces
- Make every room count, even when there’s no monster
- Create solutions in addition to combat
- Dole out treasure—without blowing the bank
The Kobold Guide to Dungeons features essays from classic voices of the RPG canon such as David “Zeb” Cook, Frank Mentzer, and Lawrence Schick. It also includes newer voices including Dominique Dickey, Sadie Lowry, and Erin Roberts.
Open this book and level up your half of the game!
You can’t control what players are going to do. That’s half the fun. But you can control where they do it. That’s a whole other half!
The Kobold Guide to Dungeons gives both new and experienced Game Masters over 100 pages of insight and ideas into making dungeons great. In-depth essays from industry luminaries teach you to think outside your own boxes, and into a larger realm of challenge, discovery, and good old monster bashing.
Practical essays gives you insider tips and tricks to:
- Design non-linear dungeons to explore
- Think in 3D to make amazing spaces
- Make every room count, even when there’s no monster
- Create solutions in addition to combat
- Dole out treasure—without blowing the bank
The Kobold Guide to Dungeons features essays from classic voices of the RPG canon such as David “Zeb” Cook, Frank Mentzer, and Lawrence Schick. It also includes newer voices including Dominique Dickey, Sadie Lowry, and Erin Roberts.
Open this book and level up your half of the game!
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