Lights, Camera, Game Over! : How Video Game Movies Get Made
by
Luke Owen
Book Details
Format
Paperback / Softback
ISBN-10
0764353179
ISBN-13
9780764353178
Publisher
Schiffer Publishing Ltd
Imprint
Schiffer Publishing Ltd
Country of Manufacture
CN
Country of Publication
GB
Publication Date
Jul 28th, 2017
Print length
320 Pages
Weight
706 grams
Dimensions
15.70 x 23.00 x 2.50 cms
Product Classification:
Film guides & reviews
Ksh 3,600.00
Temporarily out of stock, due soon
0 in stock
Delivery Location
Delivery fee: Select location
Secure
Quality
Fast
An in-depth look at Hollywood's success and failures at rendering popular video games onto the silver screen!
Since 1993, Hollywood has been rendering popular video games on the silver screen, mainly to critical derision and box office failure. While a few have succeeded, many have been hailed as the "worst movie ever" and left gamers asking: how did that get made? Super Mario fans expecting plumbers jumping on Goombas got an inter-dimensional battle between humans and evolved dinosaurs. Players expecting to see Ryu, Ken, and the rest of the World Warriors compete in the Street Fighter Tournament instead got a live-action GI Joe. This in-depth and entertaining work recounts the production histories of many of these movies, revealing the sometimes inspired and convoluted path Hollywood took to turn pixels into living flesh, with insights from more than 40 industry insiders, including film directors Paul W. S. Anderson (Resident Evil), Simon West (Tomb Raider), and Steven de Souza (Street Fighter).
Get Lights, Camera, Game Over! by at the best price and quality guaranteed only at Werezi Africa's largest book ecommerce store. The book was published by Schiffer Publishing Ltd and it has pages.