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Making Isometric Social Real-Time Games with HTML5
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Making Isometric Social Real-Time Games with HTML5

Book Details

Format Paperback / Softback
ISBN-10 1449304753
ISBN-13 9781449304751
Publisher O'Reilly Media
Imprint O'Reilly Media
Country of Manufacture US
Country of Publication GB
Publication Date Oct 4th, 2011
Print length 70 Pages
Weight 272 grams
Dimensions 23.30 x 17.90 x 0.90 cms
Product Classification: Web programming
Ksh 3,250.00
Werezi Extended Catalogue 0 in stock

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Walk through the process of designing and implementing from scratch an isometric real time game such as some of the most succesful Facebook Games. Applying HTML5, CSS3, and JavaScript, this piece shows how to build games using isometric map making, sprite animations, networking, social network integration, high performance rendering and game design

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