Making Isometric Social Real-Time Games with HTML5
Book Details
Format
Paperback / Softback
ISBN-10
1449304753
ISBN-13
9781449304751
Publisher
O'Reilly Media
Imprint
O'Reilly Media
Country of Manufacture
US
Country of Publication
GB
Publication Date
Oct 4th, 2011
Print length
70 Pages
Weight
272 grams
Dimensions
23.30 x 17.90 x 0.90 cms
Product Classification:
Web programming
Ksh 3,250.00
Werezi Extended Catalogue
0 in stock
Delivery Location
Delivery fee: Select location
Secure
Quality
Fast
Walk through the process of designing and implementing from scratch an isometric real time game such as some of the most succesful Facebook Games. Applying HTML5, CSS3, and JavaScript, this piece shows how to build games using isometric map making, sprite animations, networking, social network integration, high performance rendering and game design
Get Making Isometric Social Real-Time Games with HTML5 by at the best price and quality guaranteed only at Werezi Africa's largest book ecommerce store. The book was published by O'Reilly Media and it has pages.