Mean-Field-Type Game Theory II : Applications
Book Details
Format
Hardback or Cased Book
ISBN-10
3032070309
ISBN-13
9783032070302
Publisher
Springer Nature Switzerland AG
Imprint
Birkhauser
Country of Manufacture
GB
Country of Publication
GB
Publication Date
Apr 4th, 2026
Print length
719 Pages
Weight
1,216 grams
Dimensions
24.40 x 16.30 x 4.50 cms
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Mean-Field-Type Game Theory II is the second of two volumes that together form a comprehensive treatment of mean-field-type game theory and applications, focused on finding state-of-the-art solutions to issues surrounding the next generation of cloud social networking, smart energy systems, transportation and wireless networks. The text shows how mean-field-type game theory provides the ideal framework for designing robust, accurate and efficient algorithms for the autonomous and distributed architectures on which future cities and networks will rely to improve the efficiency and flexibility, security and quality of life. This second volume fleshes out and expands upon the theoretical treatment of Volume I with a presentation of real-world applications including smart cities, energy systems and their economics, high-efficiency Wi-Fi networks, social networks, next-generation networks, sensor networks and cognitive networks. Mean-Field-Type Game Theory II: Applications is an ideal resource for engineers, academic researchers, and advanced undergraduate and graduate students, surveying the varied ways in which mean-field games can be employed to enhance real systems of one sort or another.
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