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Micro-Projects
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Micro-Projects : Six Exercises for Developing Project and Team Skills

Book Details

Format Paperback / Softback
ISBN-10 056608600X
ISBN-13 9780566086007
Publisher Taylor & Francis Ltd
Imprint Gower Publishing Ltd
Country of Manufacture GB
Country of Publication GB
Publication Date Sep 17th, 2004
Print length 134 Pages
Weight 929 grams
Product Classification: Personnel & human resources management
Ksh 34,200.00
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A project is more than an assembly of methods, tools and resources. projects often seem to have a soul. They require dedication, belief and commitment. The only way to experience a project, assess and develop the skills associated with it is to live through it. The six micro-projects in this collection highlight the kinds of skills typical of creative project teams. They can be used to practise: team working in a project environment; working as a team to satisfy a need expressed in terms of time, cost and quality; the skills associated with creativity, problem solving and team leadership; the guiding principles for tackling projects creatively. The collection includes the following games: Eggbox is a creative project that emphasizes idea generation; Ironbridge simulates a project where consortia explore the specifications of a project; Tower of Straws produces a situation in which change is frequent and normal; Domino Race is based on an imaginative design scenario that needs to reflect operational constraints; Catapult is an all-day task offering a complete project management experience and, finally. The Autonomous Team Activity encourages productivity and initiative in the project team.
A project is more than an assembly of methods, tools and resources. Projects often seem to have a soul. They require dedication, belief and commitment. The only way to gain experience of a project, assess and develop the skills associated with it is to live through it. The six micro-projects in this collection highlight the kinds of skills typical of creative project teams. They can be used to practise: ¢ team working in a project environment ¢ working as a team to satisfy a need expressed in terms of time, cost and quality ¢ the skills associated with creativity, problem solving and team leadership ¢ the guiding principles for tackling projects creatively. The collection includes the following games: Eggbox is a creative project that emphasizes idea generation; Ironbridge simulates a scenario in which consortia explore the specifications of a construction project; Tower of Straws produces a situation in which change is frequent and normal; Domino Race is based on an imaginative design project that needs to reflect operational constraints; Catapult is an all-day task offering a complete project management experience and, finally, the Autonomous Team Activity encourages productivity and initiative in the project team.

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