Minor Platforms in Videogame History
Book Details
Format
Hardback or Cased Book
Book Series
Games and Play
ISBN-10
9462988285
ISBN-13
9789462988286
Publisher
Amsterdam University Press
Imprint
Amsterdam University Press
Country of Manufacture
GB
Country of Publication
GB
Publication Date
Sep 16th, 2019
Print length
212 Pages
Weight
474 grams
Dimensions
16.10 x 26.20 x 2.10 cms
Ksh 22,500.00
Werezi Extended Catalogue
Delivery in 28 days
Delivery Location
Delivery fee: Select location
Delivery in 28 days
Secure
Quality
Fast
In Minor Platforms in Videogame History, Benjamin Nicoll argues that 'minor' game histories are anything but insignificant.
Videogame history is not just a history of one successful technology replacing the next. It is also a history of platforms and communities that never quite made it; that struggled to make their voices heard; that aggravated against the conventions of the day; and that never enjoyed the commercial success or recognition of their major counterparts. In Minor Platforms in Videogame History, Benjamin Nicoll argues that ''minor'' videogame histories are anything but insignificant. Through an analysis of transitional, decolonial, imaginary, residual, and minor videogame platforms, Nicoll highlights moments of difference and discontinuity in videogame history. From the domestication of vector graphics in the early years of videogame consoles to the ''cloning'' of Japanese computer games in South Korea in the 1980s, this book explores case studies that challenge taken-for-granted approaches to videogames, platforms, and their histories.
Get Minor Platforms in Videogame History by at the best price and quality guaranteed only at Werezi Africa's largest book ecommerce store. The book was published by Amsterdam University Press and it has pages.