Modeling Software with Finite State Machines : A Practical Approach
Book Details
Format
Hardback or Cased Book
ISBN-10
0849380863
ISBN-13
9780849380860
Publisher
Taylor & Francis Ltd
Imprint
Auerbach
Country of Manufacture
GB
Country of Publication
GB
Publication Date
May 15th, 2006
Print length
390 Pages
Weight
684 grams
Dimensions
24.20 x 15.30 x 2.50 cms
Product Classification:
Software Engineering
Ksh 24,300.00
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Explains how to apply finite state machines to software development. This book presents an analysis of development issues relating to behavior modeling with design examples and design rules for using finite state machines. It demonstrates the implementation of these concepts using StateWORKS software.
Modeling Software with Finite State Machines: A Practical Approach explains how to apply finite state machines to software development. It provides a critical analysis of using finite state machines as a foundation for executable specifications to reduce software development effort and improve quality. This book discusses the design of a state machine and of a system of state machines. It also presents a detailed analysis of development issues relating to behavior modeling with design examples and design rules for using finite state machines.
This volume describes a coherent and well-tested framework for generating reliable software for even the most complex tasks. The authors demonstrate that the established practice of using a specification as a basis for coding is wrong. Divided into three parts, this book opens by delivering the authors'' expert opinions on software, covering the evolution of development as well as costs, methods, programmers, and the development cycle. The remaining two parts encourage the use of state machines: promoting the virtual finite state machine (Vfsm) method and the StateWORKS development tools.
This volume describes a coherent and well-tested framework for generating reliable software for even the most complex tasks. The authors demonstrate that the established practice of using a specification as a basis for coding is wrong. Divided into three parts, this book opens by delivering the authors'' expert opinions on software, covering the evolution of development as well as costs, methods, programmers, and the development cycle. The remaining two parts encourage the use of state machines: promoting the virtual finite state machine (Vfsm) method and the StateWORKS development tools.
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