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Multiplayer Online Games
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Multiplayer Online Games : Origins, Players, and Social Dynamics

Book Details

Format Paperback / Softback
ISBN-10 1498767656
ISBN-13 9781498767651
Publisher Taylor & Francis Inc
Imprint Productivity Press
Country of Manufacture GB
Country of Publication GB
Publication Date Feb 23rd, 2018
Print length 166 Pages
Weight 286 grams
Dimensions 15.60 x 23.30 x 1.90 cms
Ksh 13,300.00
Werezi Extended Catalogue 0 in stock

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Multiplayer Online Games (MOGs) have become a new genre of “play culture,” integrating communication and entertainment in a playful, computer-mediated environment that evolves through user interaction. This book comprehensively investigates the technological origins, human factors, and social dynamics of MOGs, including online dating and online gaming; augmented games and virtual reality; serious games; eSports and game streaming; casual and mobile games; and the growth of indie games. MOGs represent a highly sophisticated, networked, multimedia and multimodal Internet technology, which can construct entertaining, simultaneous, persistent social virtual worlds for gamers.

Multiplayer Online Games (MOGs) have become a new genre of "play culture," integrating communication and entertainment in a playful, computer-mediated environment that evolves through user interaction. This book comprehensively reviews the origins, players, and social dynamics of MOGs, as well as six major empirical research methods used in previous works to study MOGs (i.e., observation/ethnography, survey/interviews, content and discourse analysis, experiments, network analysis, and case studies). It concludes that MOGs represent a highly sophisticated, networked, multimedia and multimodal Internet technology, which can construct entertaining, simultaneous, persistent social virtual worlds for gamers. Overall, the book shows that what we can learn from MOGs is how games and gaming, as ubiquitous activities, fit into ordinary life in today’s information society, in the moments where the increased use of media as entertainment, the widespread application of networked information technologies, and participation in new social experiences intersect.

Key Features:

  • Contains pertinent knowledge about online gaming: its history, technical features, player characteristics, social dynamics, and research methods
  • Sheds light on the potential future of online gaming, and how this would impact every aspect of our everyday lives – socially, culturally, technologically, and economically
    • Asks promising questions based on cutting-edge research in the field of online game design and development

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