Pandemic Play : Community in Performance, Gaming, and the Arts
2024 ed.
Book Details
Format
Hardback or Cased Book
Book Series
Palgrave Studies in Performance and Technology
ISBN-10
3031473116
ISBN-13
9783031473111
Edition
2024 ed.
Publisher
Springer International Publishing AG
Imprint
Palgrave Macmillan
Country of Manufacture
GB
Country of Publication
GB
Publication Date
May 21st, 2024
Print length
239 Pages
Weight
446 grams
Dimensions
15.50 x 22.00 x 2.00 cms
Product Classification:
Theatre studiesIndividual actors & performersMedia studiesDigital lifestyle
Ksh 19,800.00
Publisher Out of Stock
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Quality
Fast
When the arts, culture, and entertainment industries came to a halt in late winter 2020, many claimed this was the end of art as we knew it. As the global pandemic and its consequences continue to play out, the question of how we have learned—as creators or consumers—to play, is far from settled.
When the arts, culture, and entertainment industries came to a halt in late winter 2020, many claimed this was the end of art as we knew it. Theatre managers, museum directors, performers, artists, and everyday folks had to figure out new strategies for living and thriving in a new world order. As the global pandemic and its consequences continue to play out, the question of how we have learnedas creators or consumersto play, is far from settled. This collection addresses pandemic play in broad terms: how did creative industries adapt to a majority virtual world? How have our understandings of community and play evolved? Might new forms of art and play outlive the pandemic and supplant earlier iterations? Pandemic Play takes these questions as a starting point, exploring strategies, case studies, and effects of the arts worlds gone virtual.
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