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Paratextualizing Games
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Book Details

Format Paperback / Softback
ISBN-10 3837654214
ISBN-13 9783837654219
Publisher Transcript Verlag
Imprint Transcript Verlag
Country of Manufacture DE
Country of Publication GB
Publication Date Dec 6th, 2021
Print length 300 Pages
Weight 628 grams
Dimensions 14.80 x 22.50 x 3.10 cms
Ksh 9,000.00
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The anthology seeks to examine video game paratexts: Which paratexts have gaming cultures produced? And how do paratexts influence the development of games?

Gaming no longer only takes place as a ›closed interactive experience‹ in front of TV screens, but also as broadcast on streaming platforms or as cultural events in exhibition centers and e-sport arenas. The popularization of new technologies, forms of expression, and online services has had a considerable influence on the academic and journalistic discourse about games. This anthology examines which paratexts gaming cultures have produced – i.e., in which forms and formats and through which channels we talk (and write) about games – as well as the way in which paratexts influence the development of games. How is knowledge about games generated and shaped today and how do boundaries between (popular) criticism, journalism, and scholarship have started to blur? In short: How does the paratext change the text?


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