Pervasive Games : Theory and Design
Book Details
Format
Paperback / Softback
ISBN-10
0123748534
ISBN-13
9780123748539
Publisher
Taylor & Francis Inc
Imprint
Focal Press US
Country of Manufacture
US
Country of Publication
GB
Publication Date
Jun 12th, 2009
Print length
336 Pages
Weight
626 grams
Dimensions
23.50 x 19.30 x 1.60 cms
Product Classification:
Games development & programming
Ksh 10,050.00
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Games are no longer confined to card tables and computer screens. Emmy award winning games like "The Fallen Alternate Reality Game" (based on the ABC show) or "The Lost Experience" (based on the CBS hit show)- are pervasive games in that they blur traditional boundaries of game play. This book gives game designers the tools they need to create cutting edge pervasive games.
Quickly emerging from the fast-paced growth of mobile communications and wireless technologies, pervasive games take gaming away from the computer screen and back to the three-dimensional world. Now games can be designed to be played in public spaces like shopping malls, conferences, museums and other non-traditional game venues. Game designers need to understand how to use the world as a gamespace-and both the challenges and advantages of doing so.
This book shows how to change the face of play-who plays, when and where they play and what that play means to all involved. The authors explore aspects of pervasive games that concern game designers: what makes these games compelling, what makes them possible today and how they are made. For game researchers, it provides a solid theoretical, philosophical and aesthetic understanding of the genre.
Pervasive Games covers everything from theory and design to history and marketing.
This book shows how to change the face of play-who plays, when and where they play and what that play means to all involved. The authors explore aspects of pervasive games that concern game designers: what makes these games compelling, what makes them possible today and how they are made. For game researchers, it provides a solid theoretical, philosophical and aesthetic understanding of the genre.
Pervasive Games covers everything from theory and design to history and marketing.
Get Pervasive Games by at the best price and quality guaranteed only at Werezi Africa's largest book ecommerce store. The book was published by Taylor & Francis Inc and it has pages.