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Programming 2D Games
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Programming 2D Games

Book Details

Format Hardback or Cased Book
ISBN-10 146650868X
ISBN-13 9781466508682
Publisher Taylor & Francis Inc
Imprint A K Peters
Country of Manufacture US
Country of Publication GB
Publication Date Jun 21st, 2012
Print length 440 Pages
Weight 972 grams
Dimensions 23.60 x 19.70 x 2.70 cms
Product Classification: 2D graphics: games programming
Ksh 16,650.00
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A resource chock full of code examples explains how use the programming language C++ to design complete games that utilize Direct X.

Most of today’s commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, this text provides a complete, up-to-date introduction to game programming. As game programming techniques are introduced, readers learn how to incorporate them into their own game engine and discover how to use the game engine to create a complete game. Every topic is explained theoretically and with working code examples. The example programs for each chapter are available online.


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