Programming GPS and OpenStreetMap Applications with Java : The RealObject Application Framework
Book Details
Format
Hardback or Cased Book
ISBN-10
1138413747
ISBN-13
9781138413740
Publisher
Taylor & Francis Ltd
Imprint
CRC Press
Country of Manufacture
GB
Country of Publication
GB
Publication Date
Jul 27th, 2017
Print length
250 Pages
Weight
620 grams
Product Classification:
Information technology: general issuesGraphical & digital media applications
Ksh 36,000.00
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The control and organisation of the flow of goods in the supply chain is of vital importance to industry and commerce, including manufacturing industrial enterprises, where the timely and efficient delivery of their output at an economic cost is of great concern. This book considers the out-bound supply chain and the associated out-bound logistics ie the flow of goods from the point of production or manufacture to the point of consumption. In doing so, it has to cover a range of management topics and techniques, including measures of performance, order management and forecasting, stock management and management of the supply chain. Written in clear and jargon-free language, this book, whilst intended primarily students of engineering and manufacturing, at 3rd year undergraduate and postgraduate level, would also be of interest to logistics and operations management students. Typical examination questions are included.
Written by an expert in the development of GPS systems with digital maps and navigation, Programming GPS and OpenStreetMap Applications with Java: The RealObject Application Framework provides a concrete paradigm for object-oriented modeling and programming. It presents a thorough introduction to the use of available global positioning data for the development of applications involving digital maps. The author first describes the different formats of GPS data and digital maps and shows how to use recorded GPS traces to replay and display this data on a digital map. Then, he works through in detail the processing steps of obtaining dedicated data from OpenStreetMaps and how to extract a network for a simple navigation application. For each topic covered-GPS data, OpenStreetMaps, and navigation-Java code is developed that can easily be adapted to the readers'' needs and locality. Finally, all components are put together in a sample computer-game application modeled on the well-known board game, Scotland Yard. The computer game is intended to be a basis from which readers can develop and customize their own application for their desired geographical area. The developed application can be "published" on the Internet and made available for interactive multiplayer competition. This book provides a fun and interesting way to learn distributed programming with Java and real-world data. Open-source software is available on a companion website at www.roaf.de
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