Programming Logic and Design, Introductory
Book Details
Format
Paperback / Softback
ISBN-10
1337109630
ISBN-13
9781337109635
Publisher
Cengage Learning, Inc
Imprint
Course Technology Inc
Country of Manufacture
US
Country of Publication
GB
Publication Date
Jan 2nd, 2017
Print length
384 Pages
Weight
732 grams
Dimensions
18.90 x 23.20 x 1.80 cms
Product Classification:
Agile programmingSoftware Engineering
Ksh 12,000.00
Re-Printing
Delivery Location
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Quality
Fast
Prepare for programming success by learning the fundamental principles of developing structured program logic with Farrell’s PROGRAMMING LOGIC AND DESIGN: INTRODUCTORY, 9E. Widely used in foundational programming courses, this popular book takes a unique, language-independent approach to programming with a distinctive emphasis on modern conventions. Noted for its clear, concise writing style, the book eliminates highly technical jargon while introducing universal programming concepts and encouraging a strong programming style and logical thinking.Frequent side notes and Quick Reference boxes provide concise explanations of important programming concepts. Each chapter also begins with a list of objectives and provides a concise summary and a list of key terms. End-of-chapter practice offers multiple-choice review questions, programming and gaming exercises, debugging exercises, and a maintenance exercise that challenges you to improve the working logic presented.
Prepare for programming success by learning the fundamental principles of developing structured program logic with Farrell’s PROGRAMMING LOGIC AND DESIGN: INTRODUCTORY, 9E. Widely used in foundational programming courses, this popular book takes a unique, language-independent approach to programming with a distinctive emphasis on modern conventions. Noted for its clear, concise writing style, the book eliminates highly technical jargon while introducing universal programming concepts and encouraging a strong programming style and logical thinking. Frequent side notes and Quick Reference boxes provide concise explanations of important programming concepts. Each chapter also begins with a list of objectives and provides a concise summary and a list of key terms. End-of-chapter practice offers multiple-choice review questions, programming and gaming exercises, debugging exercises, and a maintenance exercise that challenges you to improve the working logic presented.
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