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Tales for Makers
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Tales for Makers : Real-World Projects to Modify, Hack, and Reinvent

Book Details

Format Paperback / Softback
ISBN-10 886880079Y
ISBN-13 9798868800795
Publisher Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Imprint APress
Country of Manufacture GB
Country of Publication GB
Publication Date Jan 30th, 2025
Print length 550 Pages
Product Classification: Information technology: general issues
Ksh 5,950.00
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Ray Badmington's son Tommy has disappeared in a strange amusement park in the near future of Los Angeles.  Explore the world of the BDTH6159 Amusement Park, hosting strange characters and incredible mechanisms, with Ray as he searches for his son. You'll find clues that help him, but also face unfamiliar technologies. Technologies you'll interact with and can even build in the real world today.   This book springs the support of Element14.com, one of the largest Maker communities in the world. As the plot twists and turns and you follow along on Ray's adventures, you'll find each story beat matched with a specific application topic. Everything Ray interacts with will offer a real-world, complete experiment that can be modified, hacked and reinvented. Projects will introduce you to the use of distance sensors; managing stepper motors; creating an environmental sensor; working with sound; and programing languages, such as C/C++, Python, MicroPython, Java Script, and more.  Each project covers not only different technologies, but also different approaches based on user-level. So whether you're a weekend hobbyist or a full-time engineer, you'll learn something new as you quest along with Ray. By the end of this book, you'll discover all the secrets of the BDTH6159 Amusement Park and have learned how to tackle a vast array of engaging and exciting Maker projects. What You'll LearnIncorporate sensors for environment, sound, distance, and more into your projectsTackle popular programming language basics for C/C++, Python, MicroPython, Java Script, and more3D print and solder together basic components to create new and exciting designs Who This Book Is ForThe projects are designed at various levels of complexity to engage any kind of Makers from hobbyist to professional engineer.
Ray Badmington''s son Tommy has disappeared in a strange amusement park in the near future of Los Angeles.  Explore the world of the BDTH6159 Amusement Park, hosting strange characters and incredible mechanisms, with Ray as he searches for his son. You''ll find clues that help him, but also face unfamiliar technologies. Technologies you''ll interact with and can even build in the real world today.   

This book springs the support of Element14.com, one of the largest Maker communities in the world. As the plot twists and turns and you follow along on Ray''s adventures, you''ll find each story beat matched with a specific application topic. Everything Ray interacts with will offer a real-world, complete experiment that can be modified, hacked and reinvented. Projects will introduce you to the use of distance sensors; managing stepper motors; creating an environmental sensor; working with sound; and programing languages, such as C/C++, Python, MicroPython, Java Script, and more.  

Each project covers not only different technologies, but also different approaches based on user-level. So whether you''re a weekend hobbyist or a full-time engineer, you''ll learn something new as you quest along with Ray. By the end of this book, you''ll discover all the secrets of the BDTH6159 Amusement Park and have learned how to tackle a vast array of engaging and exciting Maker projects. 

What You''ll Learn

  • Incorporate sensors for environment, sound, distance, and more into your projects
  • Tackle popular programming language basics for C/C++, Python, MicroPython, Java Script, and more
  • 3D print and solder together basic components to create new and exciting designs 

Who This Book Is For

The projects are designed at various levels of complexity to engage any kind of Makers from hobbyist to professional engineer.


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