The Art Videogames
Book Details
Format
Hardback or Cased Book
Book Series
New Directions in Aesthetics
ISBN-10
1405187891
ISBN-13
9781405187893
Publisher
John Wiley and Sons Ltd
Imprint
Wiley-Blackwell
Country of Manufacture
GB
Country of Publication
GB
Publication Date
Oct 2nd, 2009
Print length
240 Pages
Weight
498 grams
Dimensions
16.20 x 23.70 x 2.20 cms
Product Classification:
Philosophy: aestheticsSocial and ethical issuesPhilosophy: aesthetics
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Videogames aren't just for children anymore. In fact, their fictional worlds now inspire us to judgments of perceptual beauty, involve us in interpretation, and arouse our emotions. Reflecting the increasing technical and moral sophistication of the genre, The Art of Videogames presents a unique philosophical approach to the art of videogaming.
The Art of Videogames explores how philosophy of the arts theories developed to address traditional art works can also be applied to videogames. Presents a unique philosophical approach to the art of videogaming, situating videogames in the framework of analytic philosophy of the artsExplores how philosophical theories developed to address traditional art works can also be applied to videogamesWritten for a broad audience of both philosophers and videogame enthusiasts by a philosopher who is also an avid gamerDiscusses the relationship between games and earlier artistic and entertainment media, how videogames allow for interactive fiction, the role of game narrative, and the moral status of violent events depicted in videogame worldsArgues that videogames do indeed qualify as a new and exciting form of representational art
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