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The Computer Always Wins
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The Computer Always Wins : A Playful Introduction to Algorithms through Puzzles and Strategy Games

Book Details

Format Paperback / Softback
ISBN-10 0262551691
ISBN-13 9780262551694
Publisher MIT Press Ltd
Imprint MIT Press
Country of Manufacture GB
Country of Publication GB
Publication Date Apr 29th, 2025
Print length 208 Pages
Weight 322 grams
Dimensions 15.20 x 22.80 x 1.40 cms
Ksh 3,800.00
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An engaging and approachable resource for beginning-to-intermediate coders eager to learn advanced ideas in computer programming.

In The Computer Always Wins, Elliot Lichtman will teach you some of computer science’s most powerful concepts in a refreshingly accessible way: exploring them through word games, board games, and strategy games you already know. Learn recursion by playing tic-tac-toe, efficient search through puzzle games like sudoku and Wordle, and machine learning by way of the playground classic rock-paper-scissors. Finish the book, and you’ll come away with not only a deeper understanding of these foundational programming techniques but also a new appreciation for the amazing feats that can be accomplished using simple, readable code.

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