The Craft of Wargaming : A Detailed Planning Guide for Defense Planners and Analysts
Book Details
Format
Hardback or Cased Book
ISBN-10
1682473767
ISBN-13
9781682473764
Publisher
Naval Institute Press
Imprint
Naval Institute Press
Country of Manufacture
US
Country of Publication
GB
Publication Date
Oct 15th, 2020
Print length
376 Pages
Weight
736 grams
Dimensions
16.30 x 23.60 x 3.50 cms
Product Classification:
Military historyDefence strategy, planning & research
Ksh 5,750.00
Re-Printing
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Quality
Fast
Designed to support supervisors, planners, and analysts who use wargames to support their organisations' missions. The authors focus on providing analysts and planners with a clear methodology that allows them to initiate, design, develop, conduct and analyse wargames.
The Craft of Wargaming is designed to support supervisors, planners, and analysts who use wargames to support their organizations'' missions. The authors focus on providing analysts and planners with a clear methodology that allows them to initiate, design, develop, conduct, and analyze wargames. Built around the analytic wargaming construct, organizations or individuals can easily adapt this methodology to construct educational and experiential wargames. The book breaks the wargame creation process into five distinct phases: Initiate, Design, Develop, Conduct, and Analyze. For each phase, the authors identify key tasks a wargaming team must address to have a reasonable chance at designing, developing, conducting, and analyzing a successful wargame. While these five stages are critical to the process of constructing any wargame, it should be understood that the craft of wargaming is learned through active participation, not by reading or watching. This craft must be practiced as part of the learning process, and the included practical exercises provide an opportunity to experience the construction of an analytical wargame. The authors also discuss critical supervisory tasks that are essential to manage the wargaming team''s efforts. While the creators are focused on the design and development of the game itself, supervisors must set conditions for the wargame to be a success (best practices) and beware of the pitfalls that may set the wargame up to fail (worst practices). The book demonstrates using the analytical wargaming framework to create relevant and useful planning wargames. It also reinforces using the analytical wargaming framework for seminar wargames that, without rigor, are useless. The book demonstrates the benefits of using the analytical wargaming process to design educational and experiential games.
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